new anarchy ffa settings

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Re: new anarchy ffa settings

Postby AG on Tue Mar 02, 2010 06:46 UTC

hey dyn -- before we change to something else, can we try making rockets the default start weapon and also remove quad? or at the very least don't drop it when suiciding?

problem now is when one person gets quad everyone gets stuck chasing it the rest of the game and there's no way to get rid of it.
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Re: new anarchy ffa settings

Postby dyn on Tue Mar 02, 2010 20:48 UTC

RL can be ok, but for Quad i don't see what you mean. If you get it from someone else it adds 30 sec (with current settings). Picked up as item is 20-30 sec. Unless you have multiple quads it expires in short time.
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Re: new anarchy ffa settings

Postby dyn on Tue Mar 02, 2010 20:55 UTC

Rictor wrote:LOL. Craij. You're such a nagging biatch!!! And as for the "i'll F you up" thingy. BRING IT BITCH!!!

Yes, the settings suck. Do what I'm doing (when I have the chance). Go to the UK server, SPAM your ass off and kill some fucking socialists!!!!

Personally, I just pretend they are all Obama voting noobs. God help them.

Oh yea, Dyn, can you jack up the lightning gun so I can use it exclusively on Craij? He loves to get fragged with the LG. LOL!!!!


You think agenda would change if they voted for McCain? It's just different puppets working for the same masters. What was going on before 2004 is still going on, with one more war on the horizon.

Try LG+Quad(+haste). It melts everything instantly. :)
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Re: new anarchy ffa settings

Postby AG on Tue Mar 02, 2010 21:14 UTC

dyn wrote:RL can be ok, but for Quad i don't see what you mean. If you get it from someone else it adds 30 sec (with current settings). Picked up as item is 20-30 sec. Unless you have multiple quads it expires in short time.

one person gets quad, they get shot and drop a quad powerup. the shooter gets shot and drops a quad powerup. pretty soon all you wind up doing is trying to pick up the 20 quad powerups and shooting 20 players with quad.

and a suicide will still drop the powerup.

basically once someone gets it, it's going to be there for the rest of the match.
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Re: new anarchy ffa settings

Postby dyn on Tue Mar 02, 2010 21:21 UTC

Yes, but not always. This is why it's possible to adjust quad times on frag and pickup and also ability to pick powerups you already have. Back in 2006 it was possible to pick powerups all the time, which led to camping, so we added this option, but instead of one person getting all the quads you get more players with quad, which can be too much sometimes. It is also possible to set which powerup wlll be dropped. For example, haste-drop is off, since you already start with it.

I changed settings a bit, you start with all weapons and haste, but there are still items around since there is no regen. Weapon power +20%. This is "item test 2" if you like. We can change it back to older settings later.
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Re: new anarchy ffa settings

Postby Rictor on Tue Mar 02, 2010 23:16 UTC

You think agenda would change if they voted for McCain? It's just different puppets working for the same masters. What was going on before 2004 is still going on, with one more war on the horizon. (Which Obama has continued and escalated :))

Try LG+Quad(+haste). It melts everything instantly. :)[/quote]

Yes, D. The key here is it's a different puppet show entirely. Capitalism which built the country, not socialism which will destroy it.

I'm not sure what the +haste thing is tho. Is that something to bind to a key or is it serverside? :fart:
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Re: new anarchy ffa settings

Postby AG on Tue Mar 02, 2010 23:20 UTC

Rictor wrote:I'm not sure what the +haste thing is tho. Is that something to bind to a key or is it serverside? :fart:

powerup to make you move faster.
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Re: new anarchy ffa settings

Postby inspectorjimb on Wed Mar 03, 2010 17:25 UTC

dyn wrote:I changed settings a bit, you start with all weapons and haste, but there are still items around since there is no regen. Weapon power +20%. This is "item test 2" if you like. We can change it back to older settings later.


I dig the new settings, the new speed is better and i like that when you get wings you might need to fly down to re-up on ammo.
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Re: new anarchy ffa settings

Postby craij on Wed Mar 03, 2010 18:22 UTC

These new settings are much better, thanks Dyn!


Rictor wrote:...Which Obama has continued and escalated...

Rictor, Obama has no control.


Rictor wrote:...The key here is it's a different puppet show entirely. Capitalism which built the country, not socialism which will destroy it...

Rictor, do you really understand socialism? Or is it just a word/concept that gets you all hot and bothered? (like "integration" clearly does)


dyn wrote:Try LG+Quad(+haste). It melts everything instantly. :)

Now I really have to defecate. :fart:
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Re: new anarchy ffa settings

Postby Rictor on Wed Mar 03, 2010 18:23 UTC

Buahahahaha!! Craij.......you're such a biatch!!!
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Re: new anarchy ffa settings

Postby chaos252 on Wed Mar 03, 2010 23:23 UTC

ive had a few fun games with these settings. i think the changes are a nice idea.. but heres what ive noticed. most of the time.. there is absolutely no competition. almost every game ive played, one player (usually with a good ping) wins by a huge margin. every game. once a streak gets going, catching up is hard. as far as casual players.. they stick around for about 2 minutes before disconnecting. im all for mixing things up, but whats the point if the server is empty all the time?

and whats up with the quad fly thing on UK being always on? ive played a ton of games where it just dissolves into a quake version of "kill the carrier". half of the guys just camp the quad. i liked the old quad setting where you got rewarded for a good kill streak.

and thats my 2 cents
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Re: new anarchy ffa settings

Postby chaos252 on Wed Mar 03, 2010 23:43 UTC

ill keep coming back regardless though, vogon is fun. even with the crappy Pentium 3 comp im using now im still rockin quake. respect to all the admins who keep the servers goin.. and all the guys i play with on a regualr basis.
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Re: new anarchy ffa settings

Postby Gumby on Thu Mar 04, 2010 03:32 UTC

Why not go back to the way it was to bring back the regulars and keep the server more populated and then add new features one at a time.

That way it's easier for the players to adjust and see the value and fun in most of the new changes. This way you can also get feedback on individual new features to avoid clashes with future features/changes you make.

Personally the -1 on death is a killer. If there's 2 really good players and 8 good or decent players the score is usually like 50 1st place, 47 2nd place and then 3rd place and down is like 20 and under. it's a good idea if 3-4 even skill level players are on there in a decent size map but when you have 8 or more people of all skill level spamming it out the numbers are always going to look the same.

Either way vogon rules and all the people that work hard to keep it going rule with it. I'll always keep coming back :)
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Re: new anarchy ffa settings

Postby SD on Thu Mar 04, 2010 20:19 UTC

I think this whole thread largely comes back to my opinion/mindset that it's pretty much impossible to please everyone 100% of the time. Whenever a change in settings is made, some love it, some hate it, some are on the fence. Of the haters of the new setting(s) there will usually be a small percentage that wont say anything but will play anyway and just try to adapt, or generally get on with it. It never ceases to amaze me how bouncy the forum gets after a change is made - players we rarely (if ever) hear from suddenly spring to life and start posting like demons.
Ive said this before and Ill say it again, we could all tailor the game to our specific needs/wants/must haves etc, but then others who dont share the love of the changes would be pissed........ its a kinda circle really.
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Re: new anarchy ffa settings

Postby inspectorjimb on Thu Mar 04, 2010 20:42 UTC

As I've said before, I'm all for changes as long as they aren't permanent. The -1 death thing is interesting, but after awhile it will get old. So for now I say, I dig the changes and am enjoying them, but if it's this way a month from now I might be singing a different tune.

I do really like having to pick up weapons/ammo to reup on ammo though. Maybe for awhile we could try it with the current settings, but without the -1 death?

As for the new setup driving away the regulars I can't really say that I've noticed that much of a change in the traffic. I mean to be honest I think there was more drop off before when Dean's level would come up in the rotation. No offense to Dean, I love that map. Not really sure why it's so hard to get people to download a custom map, but that's off topic... Anywho, I say don't be afraid to play around with the settings. Sure you may incur the wrath of the Craij and Blow might tear you a verbal new one in a confusing manner but to me that's all part of the fun.
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Re: new anarchy ffa settings

Postby DEAN SINSTROM on Thu Mar 04, 2010 21:10 UTC

inspectorjimb wrote: I mean to be honest I think there was more drop off before when Dean's level would come up in the rotation. No offense to Dean, I love that map.


None taken Jimb... personally, I don't even like the map!
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Re: new anarchy ffa settings

Postby scumB on Thu Mar 04, 2010 21:16 UTC

Okay, things are cooling down again

I still would like to urge everyone to visit the UK server sometimes

Vogon is completely worth your time, energy and money! (please donate generously)
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Re: new anarchy ffa settings

Postby inspectorjimb on Thu Mar 04, 2010 22:20 UTC

DEAN SINSTROM wrote:
inspectorjimb wrote: I mean to be honest I think there was more drop off before when Dean's level would come up in the rotation. No offense to Dean, I love that map.


None taken Jimb... personally, I don't even like the map!


Yeah but that's just because I destroyed you on that map. Remember, I was like "I'm going to make you regret ever designing that map..." and then you laughed but then I did it for real?
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Re: new anarchy ffa settings

Postby craij on Fri Mar 05, 2010 16:24 UTC

inspectorjimb wrote:I do really like having to pick up weapons/ammo to reup on ammo though. Maybe for awhile we could try it with the current settings, but without the -1 death?

Hear, hear.


inspectorjimb wrote:Sure you may incur the wrath of the Craij and Blow might tear you a verbal new one in a confusing manner but to me that's all part of the fun.

Is this not the House of Commons jimbo?


Long live +button5 hook!
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Re: new anarchy ffa settings

Postby DEAN SINSTROM on Fri Mar 05, 2010 17:20 UTC

craij wrote:
inspectorjimb wrote:I do really like having to pick up weapons/ammo to reup on ammo though. Maybe for awhile we could try it with the current settings, but without the -1 death?

Hear, hear.!


I agree too. Settings I'd personally like to try:
No -1 when fragged, increase speed/fire rate back up to vogon's crazy levels, picking up power ups/weapons/ammo etc and no start with rail, just MG... would be nifty.

Actually, I'd love to start off with an LG w/spalsh damage, but I'm sure that wouldn't go over well with people like craij and kitty. (but then again, maybe that's the apeal for me)
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Re: new anarchy ffa settings

Postby Rictor on Fri Mar 05, 2010 17:37 UTC

[/quote]
Actually, I'd love to start off with an LG w/spalsh damage, but I'm sure that wouldn't go over well with people like craij and kitty. (but then again, maybe that's the apeal for me)[/quote]

I say we jack up the LG and then everyone go after Craij with the LG, just for being a pussy!!! LOL!!!

U know I lub ya G!!! :shock2:
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Re: new anarchy ffa settings

Postby dyn on Fri Mar 05, 2010 20:01 UTC

We will sync settings with UK server. Diff settings are possible, of course, but for the time being we will use same settings on both servers, at least for a week or two.

Right now Q3 globally has most players in EU, then USA, then Latin America. Worst is Asia and Africa, only exception are Australia and India with a few more players there. So in effect, if you have 2 servers with similar settings, one in UK and another in US, there will be less players @ US server and more @ UK.

Reason is, Q3 has much less players than you can see in various browsers -- most of them are bots (over 60%!) and literally 1/3 of all servers are running UT4 mod which is not even Q3 anymore, it's a standalone game with CS-like gameplay. When you see 900+ players on 1800+ servers think about 250 players on 100 servers, at peak times, worldwide.

Best thing for Q3 right now would be filtering out all the UT4 CRAP and all those 1-day-wonder temporary servers (when someone hosts a game) should be listed below regular servers, at least those which are up for a few weeks or more. That way people would be able to find best servers quickly, instead of seeing all the crap randomized. I suggested this to id Software, but only response i got was how UT4 is a mod (...) and generally they don't care about Q3 much. They also plan to use this QL/MW2 biz model where there is no dedicated server option, only hosted ones and there won't be any mods for Prey either. Not that i count on that game to bring anything interesting regarding deathmatch, but it clearly shows they lost their touch and forgot what made DOOM and Q1 successful -- user-made maps, servers and mods.
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Re: new anarchy ffa settings

Postby craij on Fri Mar 05, 2010 23:54 UTC

Rictor wrote:I say we jack up the LG and then everyone go after Craij with the LG, just for being a pussy!!! LOL!!!
U know I lub ya G!!! :shock2:

:fuckoff:
You kids and your lightsabers (read: LG). It's like watching Star Wars, the Clone Wars.

Dyn, could you make a version where everyone else has LG except me (give me hook so I just hang out on the ceiling and watch the kiddies aimlessly swing those things around)?
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Re: new anarchy ffa settings

Postby SD on Sat Mar 06, 2010 00:58 UTC

They can still get you when youre ceiling hugging :)
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Re: new anarchy ffa settings

Postby craij on Sun Mar 07, 2010 01:56 UTC

SD wrote:They can still get you when youre ceiling hugging :)


Sad but true.
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