are killergames mind-numbing or mostly awakener?
also related to the current affairs....
dyn wrote:Games do not cause any damage to the neural network, this is either FUD or bad science. Even when people do things which are harmful, for example heavy substance abuse, your brain still can reroute and adapt in most cases.
In case of psychopaths brain is already "rerouted" naturally in curious ways, especially with language processing and so on. I don't mean emotional Hollywood psychos, i mean the real psychopaths who score 25-40 at PCL-R test. I am mentioning this because some suggest games contribute to this phenomenon, but i think violent games just help invoke it. People realize they are not the same as others and how laws of society do not exactly apply to them, especially around morality and conscience. This may be next step in evolution, more intelligent and remorseless people, generally with less emotions ... Or it may be adaptation of species to this industrial/technocratic/money-worshiping society where "human element" is a disadvantage and being cold calculating bastard is a plus. Or sexist retard with golden chains singing about booty in the hood. Then society needs laws to tell people what is correct to say and what isn't, because original sense of right and wrong is somehow shifted. Religion doesn't provide much answers, because they also like money and to fuck kids now and then.
dyn wrote:I believe if something cataclysmic happens, for example global depression followed by global war this trend will reverse quickly. Of course it will be painful for a lot of people, but it is better than this trend of societal degeneration. Btw, many psychopaths are not that bad, sometimes those are just people who are more courageous and not afraid of consequences when it comes to dealing justice to someone, or to resolve something quickly. In ancient times people like that would be respected and rewarded, today they call them barbarians, thanks to religious indoctrination. Ultimately it will be barbarians who will form new society, free of old dogmas, respecting laws of Nature and Universe, not afraid to kill, without any pity and compassion to those who deserve none.
dyn wrote:In short, not only human brain, but the entire society adapts to a new reality pretty fast. This was and still is crucial for survival and most important thing to do, everything else is secondary. It doesn't mean species can degenerate indefinitely, because ultimately this would bring their own destruction.
Could it be games may help people to break free from artificial morality imposed upon society by centuries of religious brainwashing? Even if you are an atheist you still are affected by this, in form of old laws and other dogmas people believe in, not even knowing where they originate from.
VAT wrote:in fairness I must admit that I would had been crazy also about gaming online when I was a child (in the terrible fifties)
and then 40 years later I started with the jump and runners like duke 1 +2....I think the step into duke3D, doom,quake
was a step away from unbloody harmless gaming. and I think the development is heading for playing as realistic as
possible.
maybe the goal of secret societies in the background is heading to blur the boundaries between virtuality and real life.
well that´s the game of soul-grabbers.
how manyy souls on earth are really free?
I started this thread in hope for more than 2 different (ping-pong) viewpoints.
perhaps the one or the other is able to contribute a bit to this question.
Tripredacus wrote:What kind of realism is there really? Blood textures, I remember that in Quake 2. What about the dismemberments of Soldier of Fortune? What of the deformation of Red Faction? These were real realism improvements that got buried in history.
Tripredacus wrote:The problem you are running into is better games vs sales. The real problem is that gore games are what sells big buck. All these FPS that are so popular on consoles really dictate the market. Even the Third-angle types. Which is weird because everyone on PC who plays FPS knows console FPS players couldn't stand a chance. Somehow inferior console FPS are more popular that their PC counterparts which are far superior in gameplay and graphics.
dyn wrote:Other stuff about games being mind-numbing or desensitizing, i don't think there is any adverse effect except social isolation and yes, people may get desensitized a bit, but then again it's not like there is a perfect world out there, so violence in games is not that alien after all.
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